Ivan Fernando
Gutierrez
Borjon
Character Rigging Artist
Sole rigger for five VFS short films — biped, facial and prop rigs used by ten animators. Builds rigging tools in Python for Maya.
Maya · Python · ShotGrid
Monterrey, MX · GMT-6
Selected work06 rigs
01
One Song
Realistic biped with IK/FK limbs, ribbon spine, space switching and a joint + blendshape facial rig for dialogue.
BipedFacialVFS 2025
[ turntable · One Song biped ]
02
Delirium
Facial rig with helper joints and corrective blendshapes for expression-heavy shots.
FacialCorrectivesVFS 2025
[ Delirium · facial close-up ]
03
Stray Blade
Weapon props with space-switch attachment to character hands.
PropsSpace switchVFS 2025
[ Stray Blade · prop space-switch ]
04
How Do You Swim
Biped with stretchy limbs and ribbon setups for pushed, water-bound poses.
BipedStretchy limbsVFS 2025
[ How Do You Swim · stretchy limbs ]
05
Tankhead
Mech modeled, textured and rigged from an Emerson Tung concept: IK legs, body detail controls, world-space options.
MechModel + texturePersonal
[ Tankhead Heikegani · mech ]
06
Showcase Biped
Biped built to demonstrate range of motion, deformation and facial setup.
BipedFacialReel
[ showcase biped · range of motion ]
Rigging reelYouTube ↗